Sep. 17th, 2010

basilmemories: (Scholarly pursuits.)
I’m trying to stay awake here so I’m rambling about another topic briefly… and thing I might nap for a few hours anyway because fuck my body picks the worst time to sleep ever.

So! I’ve noticed something in 3d rpgs, mmo’s and maps in general. Some games will slap down a few buildings, add some npc’s and call it a day. They may add doodads or other features or even have high-resolution textures for realism, but the fact remains. When a player goes through the world it doesn’t feel immersive.

There’s a damn good reason for this, height and features.

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December 2011

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